Valve Going to Make Games Again

Gabe Newell says Valve has 'games in evolution that we're going to exist announcing'

Gabe Newell 1 News interview
(Image credit: 1 News)

Valve boss Gabe Newell has been hanging out in New Zealand for the better part of a year now, afterward deciding in March 2020 to extend a ten-day vacation into an indefinite hideout from the COVID-19 pandemic. (One of the nice things virtually being a billionaire is that you tin can practise that sort of matter when the urge strikes.) The longer he stayed, the more he seemed to like it: In October 2020, he mused about the possibility of relocating game developers—maybe including some portion of Valve—to the land.

In a new interview with 1 News, Newell said again that at that place'due south "strong interest" among some Valve employees nigh making the move, although he added that there'southward no program in place to outset bringing people over just yet.

"You don't want to uproot a bunch of families, have them come here, and and so the situation gets a bunch better and and so they have to plow around and go back," he said. "So that's why getting a meliorate handle on how long the epidemic is going to be affecting our operational decisions is of import to that."

Something else that could exist moved to New Zealand, Newell said, are major esports tournaments, including The International and CS:GO Majors. Last year'south International and Rio Major were postponed because of the pandemic and in that location's still no engagement on either, as it remains incommunicable to hold in-person events in virtually of the world. But information technology's "a realistic possibility" that such a thing could exist pulled off in New Zealand, where the pandemic is under control, "and it gets more realistic all the time."

"I literally could not, if I had to guess when information technology would be prophylactic to do an in-person tournament anywhere [else] in the world, information technology would exist very hard for me to say that—whereas I think, with a lot of conviction, we'd exist able to plan for that in New Zealand," he said. "Hopefully the procedures can be put in place so that becomes feasible—similar, you know, this is what the quarantine would look similar."

"Equally long equally Covid keeps mutating, it certainly is increasing the likelihood that nosotros'll exist having events here."

Newell also touched on the topic of Half-Life iii (or, more accurately, the topic of why he refuses to discuss the topic of Half-Life iii) and "Citadel," an apparent codename for something that may or may not be in the works at Valve. Despite his refusal to actually talk virtually either, he did ostend that Valve has new projects in the works, and maybe more than importantly a renewed enthusiasm for game evolution driven by the success of Half-Life: Alyx.

"We definitely take games in evolution that we're going to be announcing. It'due south fun to transport games," he said. "Alyx was great. To exist back doing singleplayer games, that created a lot of momentum inside the company to do more of that."

And he weighed in on the discipline of Cyberpunk 2077, saying that he "had a lot of fun" playing the PC version, and has "a lot of sympathy with a situation that every game developer finds themselves in."

"All I know is that in that location are a lot of very happy gamers in the PC space, which are the ones that are most visible to us," Newell said. "There are aspects of the game that are just brilliant, and it shows a tremendous amount of work. It'due south unfair to throw stones at any other programmer, because just getting something as complex and ambitious as that out the door is pretty amazing. The PC version that I played, I had a lot of fun playing."

Andy has been gaming on PCs from the very commencement, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From in that location he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local Bulletin board system, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

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Source: https://www.pcgamer.com/gabe-newell-says-valve-has-games-in-development-that-were-going-to-be-announcing/

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